Crit pdf
Idea 1
Idea 2Idea 3
Feedback
Idea 1 - Mental Map
- Hand-done quality is successful
 - Colour scheme works well
 - Should be more zoomed in so that symbols are more clear
 - Might be better suited for a square format
 - Architectural influence is cool (blueprints)
 - Could you develop the juxtaposition between playfulness and regimented aesthetic of blueprints?
 - Could the arrows and lines direct the reader to something?
 - Messy aesthetic symbolises brain activity
 - The messiness and sketchy quality really works
 - The typeface is clever especially because it's legible
 - Could move forward by making mind maps in new locations
 
- The simplicity works really well and the use of negative space is also successful
 - Pick certain parts of the conversation and modify it to act as a key (e.g rivers, parks, etc)
 - Really cool idea
 - Like the overall look of it
 - This could be explored further by just repeating the process over and over again
 
- This is the best idea
 - Experiment with inverting and modifying the photographs even more to make it even more unclear
 - Maybe combine the two versions because I like the white and the original
 - Create a gif
 - Really interesting composition
 - Good use of colours and texture which is relevant to location of map
 - Dan develop this in different locations which could be supergraphic.
 - Challenges the idea of a traditional map style
 - Uses a good approach to using several layers
 - Visually very strong
 - I like the ambiguity of it
 
I am not surprised that there is more engagement with Map 1 and Map 3 as they have the most conceptual backgrounds and overall I find them both to be more successful than Map 2. The issues I face with Map 2 is that although it can be developed, I feel there is not enough quantitive or source material such as images, and I am not as engaged with the concept. Map 1 is interesting in the way that it doesn't show much of a physical/environmental direction and its overall aesthetic is really successful as (as noted in the feedback) it resembles architectural blueprints. The typeface is my favourite but I feel as though the concept being Map 3 is much more interesting and the successful elements of Map 1 can work with the concept of Map 3.
I agree with the feedback that Map 3 is the best idea as it directly challenges maps and focal points and has a lot of visual potential. Moving forward I need to decide on a more specific approach and after asking Pat, geocaching seems like the most interesting.



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